MipMapping, Occlusion Query, Frustum Culling.
Published: 09.10.2014
Authors: Dikan I.V., Belov Yu.S.
Published in issue: #11(35)/2014
DOI: 10.18698/2308-6033-2014-11-1279
Category: Information technology
The article describes basic methods of optimizing applications written for using the graphics library OpenGL. It presents methods of low-level optimization, including those that use various extensions of OpenGL. We show improved methods of drawing graphics. Methods of changing the format of graphic objects to enhance performance of the end applications are also described.
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